![]() When we first saw Red Alert 2 back in April, these sequences hadn't been added to the game yet, as filming was still in production. Upon loading up Red Alert 2, the first improvement we noticed was the incorporation of all the computer-generated and live-action cutscenes. ![]() Since then, Red Alert 2 has undergone some minor changes to balance the Allies and Soviets equally, and while our original preview covered a lot of the game's features, we uncovered additional information at a recent closed beta session of Red Alert 2, which was held near Westwood's Southern California offices. We were invited to take a look at the game a few weeks prior, and we walked away impressed by the game's fast pace, enhanced graphics engine, and the sheer amount of work that had gone into the game in such a short period of time. The Las Vegas-based developer had managed to keep the game's development a secret for more than a year, then a month before E3, it officially unveiled the game at a flashy press event in a local Internet bar in San Francisco. ![]() ![]() One of this year's biggest surprises was Westwood's April announcement of Red Alert 2. ![]()
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